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Project Infinity

This game is an open-world adventure game, think of Breath of the Wild, or Skyrim. You’re able to run around and collect resources, complete side quests, and partake in challenges for rewards. I want this to be the kind of game where you can go about things how you want to. Do you want to complete every side quest? You can do that. Do you want to just focus solely on the main quest? Go for it.

Town Concept 

These are a few ideas that I came up with for my town. I wanted to keep it simple due to me not being that experienced with building environments in 3D. Also, I didn't want to have that many buildings because I also have to model all the props.

Entrance Outline.jpg
Entrance Colour.jpg
FArm House Outline.jpg
FArm House Colour.jpg
Potion Shop Outline.jpg
Main Hall Colour.jpg
Main Hall Outline.jpg
Potion Shop Colour.jpg

This is how the level will look like when I put everything into Unreal Engine 4.

Map Layout

Map.jpg

This is the design for the main character and the quick model that I created.

Character Design

Character Sheet.jpg

This is the quick design that I created to gain an idea of what I want my UI to look like in my level. Because I'm going to be using Unreal Engine 4 I wanted to keep it simple for now due to me not being 100% sure what I am able to do within the program.

Game UI

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